Development

I’ve decided to program a standard Windows.Forms app first.

I figured that since I can’t figure out how to work around the Android Virtual Device Manager bug, I’ll get a head start on the logic of my game by programming it in a platform that works. Windows.Forms!

I’ve got a few features working, like the saving of the user-specified options into their Windows/User folder.

If you would like to sign up to be a beta tester just email me and let me know.